캠페인 |
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습격 DM DID EI HttT 전설 Liberty NR SoF SotBE THoT 건국 TSG 형제 UtBS - BAM |
Era |
기 영세 - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
언어 |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
A Herder of sufficiant ability can become what the Steppe Orcs call a Drover, the elite of the IceWind order. With age and experience in the control of elemental magics. Some have claimed to be capable of summoning forth fierce blizzards from a clear sky, an unlikely feat unconfirmed by outsiders. When asked about the mechanics of their abilities they often answer by refering to themselves as 'conduits'. Just what it is that they channel is never revealed.
The tribespeople claim to notice a blue tinge that begins to pervade their normally brown complexion and a crystalline hardness of their skin. Other steppe orcs whisper that this is because their hearts pump not blood, but ice.
특별히 참고할 것: The unit has magical attacks, which always have a high chance of hitting an opponent.
해당 유닛으로부터 승급: | Icewind Herder |
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해당 유닛으로 승급: | Icewind Master |
소집비용: | 34 |
HP: | 54 |
이동: | 5 |
XP: | 110 |
레벨: | 2 |
선호시간대: | 야행성 |
ID | EE Steppe Drover |
능력: |
![]() | 지팡이 충격 | 6 - 3 근접 | |
![]() | frostbite 냉기 | 8 - 4 원격 | 마법 |
저항력: | |
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참격 | -20% |
관통 | -10% |
충격 | -10% |
화염 | -10% |
냉기 | 40% |
신령 | 0% |
지형 | 소모 이동력 | 방어도 |
---|---|---|
깊은 물 | 99 | 20% |
늪 | 3 | 30% |
도보불능 | 99 | 20% |
동굴 | 2 | 40% |
마을 | 1 | 60% |
모래 | 2 | 30% |
버섯 수풀 | 3 | 40% |
산 | 3 | 50% |
산호초 | - | 0% |
성 | 1 | 60% |
숲 | 2 | 60% |
얕은 물 | 3 | 20% |
언덕 | 2 | 50% |
영구 동토 | 1 | 40% |
통과불능 | 99 | 90% |
평지 | 1 | 40% |